Galaxy of Heroes

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TERRIBLE TINGS

DARTHJARJAR

The galaxy is rich with myths and legends. Most are dismissed as little more than stories, but each holds a spark of truth, enough to make even the greatest skeptics question where legend ends and reality begins.

Requirements by tier

I

  • ★ 7 stars

The requirements apply to every unit in the squad. Units needed: 1.

Any of these (Minimum units: 1):

Mission text
Victory Counts

- Unlimited (1x rewards only)

Borrowed

- Yoda (Dark Side Vision) (EL: 130)

Lore

-Yoda confronts his darker half, a dark half that represents the path not taken. Does Yoda have the strength to stand up to this corruption, or will his willpower waver and fall in the face of overwhelming darkness?

Strategy Tips

- Grand Master Yoda shifts between Peace, Justice, and Guardian Stances at the start of each of his turns.

- Each Stance can only be damaged by a specific attack. Watch Grand Master Yoda's current Stance carefully and choose your action accordingly.

- Using the wrong attack will trigger a powerful counterattack and inflict additional penalties, making future turns more difficult.

- If Yoda (Dark Side Vision) cannot use the correct attack, consider using Bide to recover Health and inflict the enemy with Healing Immunity before passing the turn. Be aware that using Bide will also Stun Yoda (Dark Side Vision), so use it when the tradeoff is worthwhile.

- Success depends on matching the correct ability to each Stance, managing cooldowns efficiently.

II

  • ★ 7 stars

The requirements apply to every unit in the squad. Units needed: 1.

Any of these (Minimum units: 1):

Mission text
Victory Counts

- Unlimited (1x rewards only)

Borrowed

- Starkiller (Luke Concept) (EL: 130)

Lore

-Imperial Stormtroopers have breached the hull of the Rebel blockade runner, causing the atmosphere to quickly escape. Our hero, Starkiller (Luke Concept), has donned a breath mask and faces off against the lightsaber and shield wielding Stormtroopers in an effort to escape the clutches of the Empire.

Strategy Tips

- At the start of each Stormtrooper (Concept)'s turn, Air Supply is reduced for each buff that Stormtrooper has.

- If Air Supply reaches 0%, the battle will end in defeat. Carefully manage enemy buffs to slow the loss of Air Supply.

- Starkiller (Luke Concept) can ignore Taunt, allowing him to target priority enemies regardless of active tanks.

- Pay close attention to the TURN METER of each Stormtrooper (Concept) and decide which enemies need to be targeted before they take their turns.

- Starkiller (Luke Concept) can also inflict Shared Fate as if Commander Luke Skywalker were in the leader slot, allowing damage dealt to spread rapidly across the enemy team.

- Proper timing of Shared Fate and buff control will be key to preserving your Air Supply and defeating all enemies!

III

  • ★ 7 stars

The requirements apply to every unit in the squad. Units needed: 2.

Any of these (Minimum units: 2):

Mission text
Victory Counts

- Unlimited (1x rewards only)

Borrowed

- Mara Jade Skywalker (EL: 130)

- Jedi Knight Luke Skywalker (EL: 130)

Lore

-In a throne room on Mount Tantiss, Mara Jade and Luke Skywalker face off against a clone of Luke made from the hand he lost on Cloud City. Mara Jade still hears the echoing last command from the Emperor: Kill Luke Skywalker, a command she has thus far resisted...

Strategy Tips

- Luuke Skywalker can only take damage while afflicted with Blind, Off-Balance, Stagger, or Stun.

- Use Mara Jade Skywalker and Jedi Knight Luke Skywalker's abilities carefully to stack the required debuffs on Luuke Skywalker before attempting to attack him.

- Pay close attention to which debuffs are currently active on Luuke Skywalker and plan your turns accordingly.

- Timing and debuff management are the key to victory, keep Luuke Skywalker controlled long enough for Mara Jade Skywalker to strike the decisive blow!

IV

  • ★ 7 stars

The requirements apply to every unit in the squad. Units needed: 3.

Any of these (Minimum units: 3):

Mission text
Victory Counts

- Unlimited (1x rewards only)

Borrowed

- Darth Jar Jar (EL: 130)

- Rey (Dark Side Vision) (EL: 130)

- Yoda (Dark Side Vision) (EL: 130)

Strategy Tips

- In order to defeat each enemy, they must be affected by a specific debuff. Jaxxon must have Massively Overpowered , Viper must have Target Lock, and Cal Kestis has to be Manipulated when they are defeated.

- Defeating an enemy without their required debuff will cause them to revive.

- Pay close attention to enemy Health and avoid defeating targets before the proper debuff has been applied. Managing damage output and timing your abilities correctly will be essential to completing the encounter.

- One of the biggest challenges will be applying Target Lock to Viper. Wait for Viper to inflict Target Lock, then use Yoda (Dark Side Vision) to transfer or spread the debuff back onto Viper before finishing her off.

- Jaxxon will receive Massively Overpowered when Darth Jar Jar, Rey (Dark Side Vision) and Yoda (Dark Side Vision) have Dark Master's Training.

- Defeat all enemies under the correct debuff conditions to claim victory!