Game modes › Journey guides › DARK TIMES
DARK TIMES
Once a Jedi Temple Guard, this Pau'an turned to the dark side when promised access to the Jedi Archives by Darth Sidious. He was granted the title "the Grand Inquisitor," and tasked with hunting down the remaining Jedi who had survived Order 66. He would mercilessly hunt down countless Jedi across the galaxy, but eventually met his end against Kanan Jarrus and his apprentice Ezra Bridger.
Requirements by tier
What unlocks the event
- 5 units to upgrade
Every unit must reach the stated step: relic, stars or gear.
Tier I
- ★ 6 stars
- Relic 5
The requirements apply to every unit in the squad. Units needed: 3.
Mission text
Required
- Inquisitorius (Relic Level 5)
Recommended
- Mods rarity Mk VI
- Zeta ability upgrades
Strategy Tips
- Grand Inquisitor does not inflict Purge with Pain Can Break Anyone
- Luminara Unduli gains additional abilities for this battle
- Inflict Daze to slow down Luminara's relentless attacks
Tier II
- ★ 6 stars
- Relic 5
The requirements apply to every unit in the squad. Units needed: 5.
Mission text
Required
- Inquisitorius (Relic Level 5)
Recommended
- Mods rarity Mk VI
- Zeta ability upgrades
Strategy Tips
- Grand Inquisitor does not inflict Purge with Pain Can Break Anyone
- The enemy Grand Inquisitor inflicts 1 stack of Purge to all enemies at the start of battle
- Ezra Bridger gains additional abilities for this battle
- Ezra can call himself to assist with Watch and Learn
- Inflict Blind to dodge Ezra's powerful attacks
Tier III
- ★ 6 stars
- Relic 5
The requirements apply to every unit in the squad. Units needed: 5.
Mission text
Required
- Inquisitorius (Relic Level 5)
Recommended
- Mods rarity Mk VI
- Zeta ability upgrades
Strategy Tips
- Grand Inquisitor does not inflict Purge with Pain Can Break Anyone
- The enemy Grand Inquisitor inflicts 2 stacks of Purge to all enemies at the start of battle
- Kanan Jarrus gains additional abilities for this battle
- Kanan can target himself with Total Defense
- Inflict Healing Immunity stop Kanan from healing
Tier IV
- ★ 6 stars
- Relic 5
The requirements apply to every unit in the squad. Units needed: 5.
Mission text
Required
- Inquisitorius (Relic Level 5)
Recommended
- Mods rarity Mk VI
- Zeta ability upgrades
Strategy Tips
- Grand Inquisitor does not inflict Purge with Pain Can Break Anyone
- The enemy Grand Inquisitor inflicts 3 stacks of Purge to all enemies at the start of battle
- Ahsoka Tano (Fulcrum) gains additional abilities for this battle
- Ahsoka dispels debuffs on herself at the end of her turn instead of each turn
- Ahsoka inflicts Defense Down and gains Retribution instead of Protection Up when using Balanced Strike
- Utilize Foresight to evade Ahsoka's counterattacks
V
- ★ 6 stars
- Relic 5
The requirements apply to every unit in the squad. Units needed: 5.
Mission text
Required
- Inquisitorius (Relic Level 5)
Recommended
- Mods rarity Mk VI
- Zeta ability upgrades
Strategy Tips
- Grand Inquisitor does not inflict Purge with Pain Can Break Anyone
- The enemy Grand Inquisitor inflicts 4 stacks of Purge to all enemies at the start of battle
- Grand Master Yoda gains additional abilities for this battle
- Yoda no longer gains Protection Up when using Battle Meditation
- Yoda is immune to all debuffs except for Purge
- Save your dispel abilities for when Yoda uses Masterstroke
VI
- ★ 6 stars
- Relic 5
The requirements apply to every unit in the squad. Units needed: 5.
Mission text
Required
- Inquisitorius (Relic Level 5)
Recommended
- Mods rarity Mk VI
- Zeta ability upgrades
Strategy Tips
- Grand Inquisitor does not inflict Purge with Pain Can Break Anyone
- The enemy Grand Inquisitor inflicts 5 stacks of Purge to all enemies at the start of battle
- Maul gains additional abilities for this battle
- Maul gains a bonus turn after defeating an enemy
- Prevent Maul from healing with Healing Immunity
VII
- ★ 6 stars
- Relic 5
The requirements apply to every unit in the squad. Units needed: 5.
Mission text
Required
- Inquisitorius (Relic Level 5)
Recommended
- Mods rarity Mk VI
- Zeta ability upgrades
Strategy Tips
- Grand Inquisitor does not inflict Purge with Pain Can Break Anyone
- The enemy Grand Inquisitor inflicts 6 stacks of Purge to all enemies at the start of battle
- General Kenobi gains additional abilities for this battle
- General Kenobi gains a bonus turn and his cooldowns are reset if he is inflicted with 10 or more debuffs at the end of his turn
- Kenobi gains Defense Up instead of Foresight when using Intuitive Strike
- Kenobi takes a bonus turn instead of gaining Turn Meter after using The Negotiator
- When using Lead the Charge, Kenobi deals 10% more damage for each buff and an additional instance of damage for each buff on him (max 3)
- Manage the number of debuffs by consuming Purge





