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JEDI KNIGHT CAL KESTIS

JEDIKNIGHTCAL

Saved from Order 66 by his master, Jaro Tapal, Padawan Cal Kestis hides from the Empire on Bracca. When he uses the Force to save a fellow worker, Cal becomes the target of the Inquisitors, who seek to stamp out all remaining Jedi. Cal and former Jedi Master, Cere Junda, discover a holocron listing force-sensitive children in an ancient vault on Bogano and seek to keep the information safe from the ruthless Inquisitorius.

Though Cal and team have drifted apart in the five years since securing the holocron, the young Jedi Knight continues to fight the Empire as the galaxy descends further into darkness.

Requirements by tier

What unlocks the event

  • 5 units to upgrade

Every unit must reach the stated step: relic, stars or gear.

Tier I

  • ★ 6 stars
  • Gear XII

The requirements apply to every unit in the squad. Units needed: 1.

Required units:

Mission text
Required

Cal Kestis (Gear XII+)

The Inquisitors investigate Bracca where they find Cal Kestis, a Jedi Padawan in hiding.

Strategy Tips

- Use the granted ability Dodge Roll to remove all stacks of Purge

- At the start of Second Sister's turn Cal gains a stack of Purge

- Second Sister begins the battle with 100% Turn Meter

Tier II

  • ★ 6 stars
  • Gear XII

The requirements apply to every unit in the squad. Units needed: 3.

Required units:

Mission text
Required

Cal Kestis (Gear XII+)

Saw Gerrera (Gear XII+)

Tarfful (Gear XII+)

Cal, Saw Gerrera, and Tarfful fight to free the enslaved Wookiees.

Strategy Tips

- Use the granted ability Quick Parry to avoid damage and counter attack, stunning the attacker

- If Cal is defeated the battle ends in defeat

Tier III

  • ★ 6 stars
  • Gear XII

The requirements apply to every unit in the squad. Units needed: 1.

Required units:

Mission text
Required

Cal Kestis (Gear XII+)

Cal searches Zeffo for clues to opening the ancient vault.

Strategy Tips

- Cal has the granted abilities Dodge Roll and Quick Parry

- Cal begins the final battle with 4 stacks of Purge and at the start of Second Sister's turn gains a stack of Purge

Second Sister is immune to Stun

- Tomb Guardian can only be defeated while Stunned

Tier IV

  • ★ 6 stars
  • Gear XII

The requirements apply to every unit in the squad. Units needed: 2.

Required units:

Mission text
Required

Cal Kestis (Gear XII+)

Merrin (Gear XII+)

Cal confronts Taron Malicos on Dathomir, where he seeks a Zeffo Astrium required to open the ancient vault.

Strategy Tips

- Use the granted ability Reactive Force Push to avoid negative effects and Stagger enemies

- Taron Malicos can only be defeated while he has no Turn Meter

- If Cal or Merrin are defeated the battle ends in defeat

Tier V

  • ★ 6 stars
  • Gear XII

The requirements apply to every unit in the squad. Units needed: 2.

Required units:

Mission text
Required

Cal Kestis (Gear XII+)

Cere Junda (Gear XII+)

Cal and Cere confront Second Sister at Fortress Inquisitorius after she steals the holocron from the ancient vault.

Strategy Tips

- Cal has the granted abilities Dodge Roll, Quick Parry, and Reactive Force Push

- If Cal or Cere are defeated the battle ends in defeat